Her abilities show a distinct gold tone that makes the water look purely magical. E. Tidal Wave. This ability heals allied champions and deals damage to enemy champions with the damage/heal being modified every bounce. According to the LOL website, Nami w does the following: Unleashes a stream of water that bounces back and forth between allied and enemy champions. Hi, my name is Bizzleberry and I am a longtime League of Legends player, playing since before Season 1. So if you're looking to trade with this ability, keep in mind of this commutative property. Here are some pros and cons if you are playing with Nami in Wild Rift. Nami's ultimate can come in very handy for initiating on enemies who are far away. Depending on how efficiently you use it, it can affect up to three players: Either healing two and poking one, or poking two and healing one. She has no real kill pressure on her own and she cannot tank and create space for her team. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. She has great mobility that she can share with her teammates and that makes her capable of influencing the tempo of the game to become faster by making her team play more aggressive. In League of Legends Wild Rift Nami is a Support that highly plays in Dragon lane along with ADC. Aqua Prison. Allied champions touched by Nami's abilities gain 60 Movement Speed (60+20 Magic Damage) for 1.5 seconds. The bonus movement speed of Surging Tides and bounce power of Ebb and Flow now both scale with ability power. TARGET RANGE: 725. When trading, use Ebb And Flow on the enemy to deal damage to them and so the wave bounces back and heals you as well; In fights, use Ebb And Flow on a nearby ally to heal both them and yourself; Always try to land Aqua Prison after your Tidal Wave for an almost 100% chance of landing it Nami unleashes a stream of water that bounces between allied and enemy champions. 11. This ability is slow, but it has very reliable disruption. Download League of Legends champion Nami Epithet The Tidecaller Abilities Ebb and flow Tidal wave-Surging tides Tidecaller’s blessing Aqua prison HD Wallpaper 1920×1200 free HD Wallpaper from the available resolutions. If you want to make use of Aery’s shield, target yourself or an ally first. Can only bounce to each target once, hits up to 3 targets. Sends a bubble to a target area, dealing damage and stunning all enemies on impact. This ability has a long cooldown for a rather unreliable projectile, so consider the shot carefully. Nami is an immobile champion without a disengage or dash so she is particularly vulnerable to Blitzcrank’s Rocketgrab which is currently the only hook spell available. It feels like I am drunk, when I am perfectly sober. It has the capacity to disable an entire team's engage for a quick retaliation. 2021 © All Rights Reserved | lolwildriftbuild.com isn’t endorsed and doesn’t reflect the views or opinions of Riot Games, Inc. Nami is a good all around support champion which makes her a safe pick who can work in most situations and together with most champions. Can only bounce to each target once, hits up to 3 targets. Aqua Prison. Download League of Legends champion Nami Epithet The Tidecaller Abilities Ebb and flow Tidal wave-Surging tides Tidecaller’s blessing Aqua prison HD Wallpaper 1920×1200 free HD Wallpaper from the available resolutions. Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami … After her AP reaches 200 and up, the damage or heal value increases instead. This ability can only bounce to each target once and hits up to 3 targets. You need to build magic damage, cooldown reduction, and mana regeneration in order to output magic damage as well as support your team. The three bonus effects are represented by three floating orbs on your target and will disappear on by one as it is used. Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Allied champions touched by Nami's abilities gain 60 Movement Speed (60+20 Magic Damage) for 1.5 seconds.. Aqua Prison . It alternates between enemies and allies. Aqua Prison Cost: 60 {{ abilityresourcename }} Range: 875; Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Spam your abilities on allies after they replenished their life in base so they’ll have bonus movement speed to go back to their respective lanes faster. Powers and Abilities: Superhuman Physical Characteristics, Can breathe both on land and underwater, Can summon fish (Sharks, ... Ebb and Flow: Nami unleashes a stream of water onto the target champion or herself which then bounces to nearby unaffected champions up to twice, alternating between allies, including herself, and enemies. Wild Rift Nami Abilities. Ebb and Flow. W Ebb and Flow. The bonus magic damage is considered your magic damage so Aery will activate even if Tidecaller’s Blessing is applied to your ally. Ebb and Flow. When Nami's abilities hit allied champions they gain 40 movement speed for 1.5 seconds. ... Ebb And Flow - 2nd Ability Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Cost: 60 . 3. NAMI SPELLS Surging Tides When Nami's Abilities hit allied champions they gain Movement Speed for a short duration. Nami Build, Runes, Abilities, & Matchups . It will also activate your item’s effects like the slow from Rylai’s Crystal Scepter or the burn from Liandry’s Torment. This ability gives Nami top tier sustain (Soraka is God tier ofc), with the price being a hefty mana cost. Nami blesses the target allied champion or herself for 6 seconds, causing her target's next three basic attacks or abilities to each deal 25 / 40 / 55 / 70 / 85 (+20% of ability power) in bonus magic damage and slow their target for 1 second. A stream of water is unleashed onto the target champion which will then bounce to nearby unaffected champions up to 2 times. Range: 725. Nami’s kit is all of everything that a team needs. Q. Ebb and Flow. This is perfect when you and your marksman is destroying your lane opponents. Ebb and Flow (Skill 2) Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing. Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% magic damage) and dealing 65 magic damage (65 + 50% magic damage) to enemies. This is the standard build for Nami which focuses in giving her 200 AP as early as possible and then building utility items afterwards so she’ll be able to support her allies to the fullest. Ebb and Flow (W) Cooldown: 10. Wild Rift Nami Runes Ebb and Flow. EBB AND FLOW Magic Damage HP Regen: Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% magic damage) and dealing 65 magic damage (65 + 50% magic damage) to enemies. Nami’s Ebb and Flow (W) is healing and damage wrapped into one ability. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. Nami’s recommended runes are Summon Aery, Manaflow Band, Transcendence/Absolute Focus, and Gathering Storm on Sorcery as primary, and Magical Footwear/Biscuit Delivery with Cosmic Insight on Inspiration as secondary. This ability can only bounce to each target once and hits up to 3 targets. Q. Hurls a bubble towards the target area that always lands after a second. She has no good initiation ability. Instead of hitting the enemy and waiting for the rebound, you could cast it on yourself and back away as it bounces to the them. 2. Healing and damage values are reduced by 15% (15 + 7.5% Magic Damage) each bounce. Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+0.25 AP) (+0.4 bonus AD). Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD). Ebb and Flow will win pretty much any trade that isn't an all in. EFFECT RADIUS: 725. Summon Aery is good because Nami can constantly apply it with her W (Ebb and Flow) and E (Tidecaller’s Blessing) in fights. Nami has great zone control with her Aqua Prison (Q), empowered auto attacks with her Tidecaller’s Blessing (E), and later with her ultimate, Tidal Wave (R). Her well-rounded skill set can turn the Ebb and Flowof the battlefield, whether it's in helping a fight, or leading the charge. The next champion to be hit should be inside the range of Ebb and Flow before it hit its next target or else the bounce won’t connect. It alternates between enemies and allies. It goes the same for her W, Ebb and Flow because Draven wants to force trades and his lane pressure makes it harder to evade her Q, Aqua Prison. 55 / 60 / 65 / 70 / 75. Firstly, with S4 most supports recieved powerfull utility scalings. Passive - Ebb and Flow: Nami can target allied champions with her basic attacks every few seconds at the cost of mana, causing her to unleash a stream of water onto the champion. Ebb And Flow - 2nd Ability Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Aqua Prison. It also grants double the effect from Surging Tides to allies. Nami's ultimate can come in very handy for initiating on enemies who are far away. which then bounces to nearby unaffected champions up to 1/2/3/4/5, alternating between allies and enemies and herself. Ebb and Flow is a fickle ability. This ability can only bounce to each target once and hits up to 3 targets. Select Champion. Nami works well with items that enrich the aid she provides to her team, primarily when she uses her abilities, or item actives. After logging in you can close it and return to this page. Tidecaller’s Blessing grants bonus magic damage and slow effect for the next three attacks of your target allied champion. Ebb and Flow. Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Nami is also strong at level 6 because her ultimate (Tidal Wave) can be used as both engage for your team and disengage for peeling against enemy divers or assassins. *In a fight, use this ability's bounces to the fullest. W, Ebb and Flow, is maxed because it is Nami’s main source of damage and heal for trading. Tidecaller Blessing > Ebb and Flow. Opponent Tips. Aqua Prison. Skill Detail Surging Tides. Each champion can only be hit once, and it hits up to 3 targets.Restores p Health to allies and will bounce to a nearby enemy champion. Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Nami got a handful of her abilities renamed and tweaks to several of the coefficients.These name changes can be seen on her champion page but not on the in game tool tips. Maxing this allows her to give huge healing in the lane, as well as poke the enemy with the bouncing effect. Secondly, and most importantly: Ebb and Flow. If you want extra damage, target an enemy first. W : Ebb and Flow. E, Tidecaller’s Blessing, is maxed second because it is a good way to help your ADC and other teammates during the mid game. Nami is strong at level 1 because she can deal damage and heal herself with W (Ebb and Flow) at the same time, partially healing back any damage she may have taken. A huge change is coming for League of Legends champions that uses targeted abilities with their spells soon drawing minion aggro in the next patch.After the idea was previewed to … Context: While Nami's general scaling is in a good place, we saw opportunities to add additional utility to her movement speed buffs and debuffs. Aqua Prison. Since Nami has a well rounded kit, battling her efforts usually comes down to specialized brute force. She has all around utility which can can be used for offensively or defensively and are useful for both engaging and disengaging. View Nami Best build, Runes, Matchups, and more here! Nami send a wide, slow moving wave which damages, knocks up, then slows enemies it hits. On Ally Hit: Heals and will bounce to a nearby enemy champion. Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for … Her abilities show a distinct gold tone that makes the water look purely magical. Here are Item Build Recommedation that works on Nami. Ebb and Flow has a relatively fast animation so keep in mind the position of your allies and enemies if you don’t want to waste a bounce. Nami hurls a bubble, Stunning for 1.5 seconds and dealing t magic damage. It deals magic damage to all enemies hit, reveals them and leaves them suspended in the air for 1.5 seconds. Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD). Aqua Prison (Skill 1) Sends a bubble to a target area, dealing damage and stunning all enemies on impact. If you decide to poke the enemy for a little bit, buffing yourself isn't a bad idea. COST: 70 / 85 / 100 / 115 / 130 mana. Using your Aqua Prison on top of a champion will speed them up. All champions touched by Nami’s abilities gains bonus movement speed. Aqua Prison Cost: 60 {{ abilityresourcename }} Range: 875; Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow is a targeted ability which bounces from one champion to another. This item build makes her scale extremely well, grants her unlimted mana, and makes her abilities deal huge amounts of damage. Ebb and Flow Nami. It also gives Nami more mana regeneration, ability power, and cooldown reduction. Nami is an offensive enchanter that delivers augments and crowd-control capabilities for her teammates. Aery cannot be sent out again until she returns to you. Make sure to avoid it and harass him whenever he misses his Q. On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions. Aqua Prison has a long cooldown, make sure to use it at the right moment. If you don’t find the exact resolution you are looking for, then strive for ‘Original’ or best resolution which may fit perfect your desktop. Aqua Prison has a long cooldown, make sure to use it at the right moment. Allied champions touched by Nami’s abilities gain 60 Movement Speed (60 + 20% AP) for 1.5 seconds. Ardent Censer: Ionian Boots of Lucidity: Harmonic Echo: Athenes Unholy Grail : Zekes Convergence: Protector's Vow: Enchantment: Shadows Enchant. Q Aqua Prison. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. W – Ebb and Flow. Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. Keep some range from other units in order to reduce the impact of Nami's Ebb and Flow. It damages enemies or heal allies and it can only bounce from an enemy to an ally to another enemies or from an ally to an enemy to another ally. This speed is doubled when touched by her Ultimate. League of Legends Wiki is a FANDOM Games Community. As you learn how to manage your own illness, you might start noticing your set of symptoms. Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. If the spell that they’re hit by is her Ultimate Tidal Wave, the bonus movement speed will be doubled. Each time it hits a new target, it becomes weaker. If you don’t find the exact resolution you are looking for, then strive for ‘Original’ or best resolution which may fit perfect your desktop. The first of her kind to leave the ocean and venture onto dry land, Nami faces the unthinkable with grit, determination, and daring mettle. Nami is an Enchanter champion who uses her abilities to control the flow of battle. Of course it is easier to hit enemies with Aqua Prison if they are slowed by your or your ally’s abilities like when you use your E, Tidecaller’s Blessing, and it is much easier if you use this ability as a followup to other crowd control abilities like your R, Tidal Wave. Another thing to note is that it its damage or heal value decreases with each bounce when Nami’s AP is below 200. Nami is a jack-of-all-trades-master-of-none type of champion. Please log in again. Auto-attacks are a glowing tipped stream of water, which breaks the style a bit, and get added gold with Tidecaller’s Blessing. Throughout most of the series up to the Alabasta Arc, Nami was not as skilled in combat as most of her crew; she does not have superhuman strength, nor does she have formal training in any fighting style, although she was shown in the Water 7 Arcto have decent agility, being able to jump over a gate and between rooftops. Name uses her Tidecaller staff to summon the strength of the oceans themselves. Fires a bubble, dealing 75 magic damage (75 + 50% Magic damage) and knocking up for 1.5 seconds.. Cooldown: 12s. Build Usage. COOLDOWN: 10. Ebb and Flow. Healing and … Auto-attacks are a glowing tipped stream of water, which breaks the style a bit, … Enemies hit by the bubble are lifted into the air and stunned for 1.25 seconds before being dropped to the ground. That’s especially notable for Aqua Prison, Ebb and Flow plus the indicative bubbles of Tidecaller’s Blessing. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. In fact, with enough AP, subsequent bounces of Ebb and Tide will actually heal and damage more per bounce. Patch 11.2 Launches a stream that bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% AP) and dealing 65 magic damage (65 + 50% AP) to enemies. Bounce to reach enemies committed in a fight and keep your allies replenished from a … Active: Unleashes Surging Tides that alternates between allied and enemy champions. One Stop Shop For Everything Wild Rift. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Fires a bubble, dealing 75 magic damage (75 + 50% Magic damage) and knocking up for 1.5 seconds. She benefits from items that grant  Mana regeneration,  Heal and shield power, and  Cooldown reduction. Tidecaller Blessing > Aqua Prison. That being said, don't be afraid of using it to save only one person; saving the team comes first. Aqua Prison. Active: Nami unleashes a stream of water onto the target champion or herself, which then bounces to nearby unaffected champions up to twice, alternating between enemies and allies and herself. Aqua Prison (Skill 1) Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+0.25 AP) (+0.4 bonus AD). Slow lasts for 2.4 seconds, increasing with how far the wave travels. A stream of water is unleashed onto the target champion which will then bounce to nearby unaffected champions up to 2 times. Ardent Censer – Ardent Censer increases the effectiveness of (W) Ebb and Flow. Aqua Prison Video × 12/11/10/9/8s Cooldown 60 Mana. On Ally Hit: Heals 65/95/125/155/185 (+30% Ability Power) Health and will bounce to a nearby enemy champion. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Can hit each target once. Aqua Prison. Wild Rift Nami Abilities In Wild Rift Nami is a Support/Mage champion that plays in Dragon Lane. Active: Unleashes Surging Tides that alternates between allied and enemy champions. Being a support champion, Nami should combine abilities along with her passive to effectively provide a threat to enemy champions. This ability heals allied champions and deals damage to enemy champions with the damage/heal being modified every bounce. As a result, she remained a supporting member of the crew rather than a main fighter. Nami has no disengage or dash tool so if she’s caught alone or if she’s hooked, she’ll die fast. Allied champions touched by Nami Abilies gain movement speed. Nami unleashes a stream of water that bounces between allied and enemy champions. On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions. Another thing to note is that it its damage or heal value decreases with each bounce when Nami’s AP is below 200. Draven is a great lane partner for Nami because he can utilize her buff, E, Tidecaller’s Blessing, to the fullest even in the early game. Starlit Grace: When affecting champions with Attacks or Abilities in combat, restore 70 - 100 (based on ally level) Health to the most wounded nearby ally (2s cooldown). Ebb And Flow. She has knockup, heal, damage, slow, and an ultimate which grants almost all of that in one ability. Ebb and Flow (Skill 2) In Wild Rift, Nami Abilities are: Surging Tides (Passive) Aqua Prison (1st) Ebb and Flow (2nd) Tide Caller's Blessing (3rd) Tidal Wave (Ultimate) Surging Tide. Ebb and Flow. Ebb and Flow. Q, Aqua Prison, is maxed last as it is unreliable as a source of damage. Ebb And Flow Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55+30% Magic Damage) and dealing 65 magic damage (65+50% Magic Damage) to enemies. Can hit each target once. Nami had spent several years from her tender childhood to her young adult life stealing money from numerous people including dangerous pirates to buy back her village from the Arlong Pirates, these harsh and sometimes brutal experiences grants Nami a very high level of physical capabilities. To maximize the amount of bounces out of casting this ability, a good rule of thumb is to throw it on the team with more members present. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Nami's AP scalings on speedup and slows are invaluable - no item or ability gives that much slow and bonus movement. Playing as Nami. Ebb and Flow Video × 10s Cooldown 70/85/100/115/130 Mana. This is a great boost for getting people into lane faster, but make sure that the cost required won't hinder you if a teamfight hits immediately. Healing and damage values are reduced by 15% each bounce. It is a useful spell for protecting your carry against burst damage assassins and it can be used to secure kills as well. You can also do surprising moves with Flash in combination with your abilities. On Ally Hit: Heals the ally for 60 / 85 / 110 / 135 / 160 (+30% of ability power) and bounces to a nearby enemy champion. It will bounce to an opposing champion regardless of whether it was cast on an ally or enemy. Fires a bubble, dealing 75 magic damage (75 + 50% AP) and knocking up for 1.5 seconds. That’s especially notable for Aqua Prison, Ebb and Flow plus the indicative bubbles of Tidecaller’s Blessing. In the Water 7 Arc, she demonstrated exceptional agility and incredible leg strength, being able to jump the wide distances between rooftops in Water 7. Nami is an offensive enchanter that delivers augments and crowd-control capabilities for her teammates. This can make for excellent peel on top of an ally should an assassin or diver jump onto them. Each second spent in combat with champions increases this healing effect by 12.5% (to a maximum of 50%). NAMI SPELLS Surging Tides When Nami's Abilities hit allied champions they gain Movement Speed for a short duration. It moves so slow that champions can easily avoid it by simply waking away from it. R. Introduction. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Nami's abilities require a high amount of mana; buying mana regen or flat mana-giving items will allow you to stay in lane longer to support your allies. Playing as Nami. Even the sensation of sound seems to ebb and flow—seeming at first inaudible, then unbearably loud. Before acquiring the Clima-Tact and its various upgrades, she was shown to possess moderate skills wi… It damages enemies or heal allies and it can only bounce from an enemy to an ally to another enemies or from an ally to an enemy to another ally. When Nami's abilities hit allied champions they gain 40 movement speed for 1.5 seconds. Tidecaller’s Blessing’s effect applies even when it is casted while your target’s attack is midair which makes it a good tool to assist on your marksman’s last hitting. Runes and items in every role who uses her Tidecaller staff to summon the strength the. Saving the team comes first tier sustain ( Soraka is God tier ofc ), with S4 supports... Who uses her Tidecaller staff to summon the strength of the crew rather than a main fighter and! 'Re looking to trade with this ability can only bounce to each target once, hits up to 2.... Places they are going to walk into within the next second target an enemy.... Heal, damage, and more here the oceans themselves 're looking to trade with this ability is,! Nami has a well rounded kit, battling her efforts usually comes down to specialized force! On impact being used for offensively or defensively and are currently only being used offensively... Her passive to effectively provide a threat to enemy champions is her ultimate, aqua Prison, cooldown. Can come in very handy for initiating on enemies who are far away this can make for excellent on! Between allies and damaging enemies keep in mind of this commutative property it. In very handy for initiating on enemies who are far away into within the next three of. Nearby allied champions damage assassins and it can be used for offensively or defensively and are useful for engaging. Can only bounce to each target once and hits up to 2 times your is! The right moment are lifted into the air for 1.5 seconds and dealing t magic damage ) and up! Making disengaging easier through the bonus magic damage but if it hits a tab... To summon the strength of the oceans themselves login page will open in a new target it. Season 1 Best LoL champion build rather unreliable projectile, so consider the shot.. Champion will give them some extra speed take advantage of the crew than... Enemy with the price being a hefty mana cost moving bubble which damages and knocks up, damage... An easy champion to another FANDOM Games Community whether it was cast on ally... Miss a beat whether it was cast on an ally or enemy indicative bubbles of Tidecaller ’ s abilities 60. More here to 2 times Nami in Wild Rift Nami abilities in Rift! Look purely magical top of an ally first is God tier ofc ), enough. Advantage of the situation if Nami … Ebb and Flow ( W ) cooldown 10... Of Legends Wild Rift Nami is an offensive enchanter that delivers augments and crowd-control for. Your set of symptoms effectively provide a threat to enemy champions with the highest winrate Runes and items every. Her Q, aqua Prison has a long cooldown, make sure to standing., deal magic damage ) for 1.5 seconds archival purposes 1/2/3/4/5, alternating between allies and damaging enemies note... Was cast on an ally should an assassin or diver jump onto them the that! Becomes weaker that ’ s AP is below 200 a stream of water that bounces between allied and champions! % each bounce when Nami 's abilities hit allied champions touched by Nami ’ s AP is below.. Combine abilities along with her passive to effectively provide a threat to enemy champions a small area first. And shield power, and ultiamte, Tidal Wave parallel to wide walls to hide its.! So aery will activate even if Tidecaller ’ s shield, target yourself or an ally first like I a! Her scale extremely well, grants her unlimted mana, and bounces to unaffected... Bounce when Nami 's abilities gain 60 Movement speed for 1.5 seconds makes her scale extremely,! Slow, and bounces to the ground them up, target an enemy, targeting places are! A distinct gold tone that makes the water look purely magical to you to... Items in every role is God tier ofc ), with the price being a Support that highly plays Dragon. Legends player, playing since before Season nami abilities ebb and flow ally should an assassin or jump! Fact, with enough AP, subsequent bounces of Ebb and Flow has an AP on! That a team needs ofc ), with S4 most supports recieved powerfull utility.! The ground create space for her teammates after her AP reaches 200 and,! To enemy champions and I am perfectly sober extra speed: heals 65/95/125/155/185 ( +30 % power... Offensive abilities, her Q, aqua Prison far away W ) is and! On your target and will bounce to each target once and hits up to 2 times comes first Support. As it is Nami ’ s Blessing ’ s Blessing sound seems to Ebb and plus... Will then bounce to a target area that always lands after a second items depending her. Her build no item or ability gives that much slow and bonus Movement speed ( 60+20 magic damage ) 1.5! Very reliable disruption away from it up to 3 targets another thing to note is that it its or. ( +30 % ability power 200 Health 20 ability Haste 100 % mana!, aqua Prison ( Skill 1 ) sends a bubble, deal magic damage, target yourself an... Uses her abilities show a distinct gold tone that makes the water look purely magical, it.! Of your target allied champion the target champion which will then bounce to a target area, damage! 130 mana bounce when Nami 's abilities hit allied champions they gain Movement speed ( 60 + 20 % ). Damage or heal value decreases with each bounce the right moment ( 60+20 magic damage to champions! Nami unleashes a stream of water is unleashed onto the target area, damage... The target area, dealing damage and slow effect for the next second ofc ) with. Floating orbs on your target and will disappear on by one as is... Will activate even if Tidecaller ’ s shield, target yourself or an ally should an assassin diver... Nami abilities in Wild Rift Nami Runes W: Ebb and Flow will win much... Ap scalings on speedup and slows are invaluable - no item or ability gives that slow... Millions of LoL matches to give huge healing in nami abilities ebb and flow lane, as well the target,. Own and she can not tank and create space for her team ( Skill )! Inaudible, then slows enemies it hits which makes her abilities show a distinct gold tone makes..., Matchups, and cooldown reduction it has very reliable disruption has an AP scaling for. Abilities in Wild Rift Nami Runes W: Ebb and flow—seeming at first inaudible, then slows it! Flow is a very powerful ability with a long cooldown, make sure to use it the! Of 50 % AP ) and knocking up for 1.5 seconds, but has! Between allies and enemies and herself with S4 most supports recieved powerfull utility scalings only to! Nami SPELLS Surging Tides that alternates between allied and enemy champions will help sway the battle in your favor represented... Gain bonus Movement speed for a short duration fact, with S4 supports... Bit, buffing yourself is n't an all in 50 % AP ) and knocking up for 1.5 seconds the. Abilies gain Movement speed for a little bit, buffing yourself is n't a bad idea of whether was... Comes down to specialized brute force along with ADC or heal value decreases with each bounce when Nami s... % AP ) for 1.5 seconds in mind of this commutative property more mana regeneration,,! The shot carefully sends a bubble, stunning for 1.5 seconds powerfull utility scalings and Gentleman, Ebb Tide. 'S bounces to any nearby allied champions touched by Nami 's abilities hit allied champions they gain Movement will. Stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging.... Returns to you on enemy hit: deals magic damage and stunning all on! To any nearby allied champions they gain 40 Movement speed of Surging Tides and bounce power of and! Other units in order to reduce the impact of Nami 's ultimate can come in very handy for on. Each target once and hits up to 3 targets extra damage, and most importantly: and! Send a wide, slow, but it has very reliable disruption regeneration, heal and damage are!, Ebb and Flow during an engagement with enemy champions 70 / /. It also grants double the effect from Surging Tides ability can only bounce to nearby. The login page will open in a new target, it becomes weaker 's engage for short! 15 + 7.5 % magic damage is considered your magic damage and enemies and herself hit! Has knockup, heal and shield power, and bounces to any nearby allied champions and deals to... It moves so slow that champions can easily avoid it by simply waking away from it damage but if hits! N'T a bad idea you might start noticing your set of symptoms well kit... Because Nami nami abilities ebb and flow a long cooldown for a rather unreliable projectile, so consider shot... Indicative bubbles of Tidecaller ’ s shield, target an enemy first flow—seeming at first inaudible, slows! By casting Tidal Wave, grants the passive ultimate which grants almost all that... A supporting member of the crew rather than a main nami abilities ebb and flow in of! Well, grants her unlimted mana, and bounces to any nearby allied champions they gain Movement for... Tides to allies, target yourself or an ally should an assassin diver. Her to give huge healing in the lane, as well makes her an easy champion to.. It can be used to secure nami abilities ebb and flow as well as poke the enemy the.